The backpack, for instance, clocks in at 400 Creation Club credits, which works out to be roughly £5. Worse, these official items cost real money, and they’re not exactly cheap. Between a military backpack, basic paint jobs for the Pip Boy and Power Armour and a couple of new weapons, it’s all decidedly underwhelming compared to the massive quest lines and comprehensive gameplay overhauls already available through regular mods. Even the horse-themed power armour isn’t worth its price tag.Īfter announcing the return of its paid-mods initiative in the form of the Creation Club back at E3, Bethesda has today rolled out the first wave of officially-sanctioned content for its open-world RPG Fallout 4.ĭeveloped by Bethesda in conjunction with select members of the Fallout community, the initial offerings don’t do a particularly good job of selling Creation Club as the premium marketplace it’s billed as.
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